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Ghost in the Shell

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* Descent

Descent
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Zartenoth:
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©2003 Jeff Lin

Hello and welcome. If you are here it is because you chose a casting class and want to peek at the spells available to you. You've come to the right place!
Right now we have a small list, so it is best to have books to reference or ask a knowledgeable friend about a spell.
Please click on the spell's name to see the spell's description. If a spell list is not available, then click on the header's name and find the spell's list on the respective page, usually header's will have a prestige class. Classes will have their entire lists on this page, unless they have less then 6 levels, then click on the header and so on.
In short, eventually anything arcane will be listed on this page, so keep checking back!

Not all of the spell's herein are a D&D sanctioned spell, but come from compatible d20 variants, most spells unless noted in the spell's description are used in our campaign and are not altered in any way. If they are, it will be noted in the description and our House Rules page.

If a link is broken, please report it HERE

If you'd like to discuss spells and how they work, what's your favorite etc. then this THREAD is for you! Happy debating!

Bard Spells

1st Level

2nd Level 3rd Level 4th Level 5th Level

6th Level

Harper Scout Spells

  • 1st Level
  • 2nd Level
  • 3rd Level
  • 4th Level

Hathran Spells

  • 0 Level
  • 1st Level
  • 2nd Level
  • 3rd Level
  • 4th Level
  • 5th Level

Sorcerer/Wizard Spells

0 Level

1st Level 2nd Level 3rd Level 4th Level 5th Level 6th Level 7th Level 8th Level 9th Level





0 Level Hathran Spells

  • Naturewatch - As Deathwatch, but only for animals and plants.

1st Level Hathran Spells

  • Handfire - You hand glows and can make a touch attack dealing 1d4+1/level, more against undead.
  • Low-Light Vision - See twice as far under current light.
  • Scatterspray - Targeted items scatter in a burst dealing 1d8 normal or subdual damage.

2nd Level Hathran Spells

  • Flame Dagger - As Flame Blade, but 1d4+1/level.
  • Moonbeam - Moveable beam of light that penetrates darkness and forces lycanthropes to change shape.
  • One with the Land - Link with nature gives +2 bonus on nature-related skill checks.

3rd Level Hathran Spells

  • Flashburst - Flash of light dazzles and blinds in a 20 ft burst.
  • Moon Blade - Touch attack deals 1d8+1/2 levels, more to undead, plus scrambles spellcasting.

4th Level Hathran Spells

  • Land Womb - You and one creature/level hide within the earth.

5th Level Hathran Spells

  • Moon Path - Creates a nearly indestructible bridge that protects those on it.

Page Last Updated September 3rd, 2006

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