| 
 
 
 
  
 ADVENTURING GEAR
 Illumination 
Item 
Candle 
Lamp, common 
Lantern, bullseye 
Lantern, hooded 
Oil (1 pint flask) 
Torch
 | 
Cost 
1 cp 
1 sp 
12 gp 
7 gp 
1 sp 
1 cp
 | 
 
 
 Useful Tools 
Item 
Canvas (sq. yard) 
Chain (10 feet) 
Crowbar 
Grappling Hook 
Hammer 
Ladder, 10 foot 
Lock, very simple 
Lock, average 
Lock, good 
Lock, amazing 
Manacles 
Manacles, masterwork 
Pick, miner's 
Piton 
Pole, 10 foot 
Ram, portable 
Rope, hemp (50 ft) 
Rope, silk (50 ft) 
Sledge 
Spade/Shovel 
Whetstone
 | 
Cost 
1 sp 
30 gp 
2 gp 
1 gp 
5 sp 
5 cp 
20 gp 
40 gp 
80 gp 
150 gp 
15 gp 
50 gp 
3 gp 
1 sp 
2 sp 
10 gp 
1 gp 
10 gp 
1 gp 
2 gp 
2 cp
 | 
 
 
 Odds & Ends 
Item 
Bell 
Bedroll 
Blanket, winter 
Caltrops 
Fishook 
Fishing net, 25 sq. feet 
Flint & Steel 
Hammock 
Insect Netting 
Rations, trail (1 day) 
Sewing needle 
Signal whistle 
Soap (1 lb) 
Spyglass 
Tent 
Airsuit, Small 
Airsuit, Medium 
Airsuit, Large 
Airsuit Filter
 | 
Cost 
1 gp 
1 sp 
5 sp 
1 gp 
1 sp 
4 gp 
1 gp 
1 sp 
5 gp 
5 sp 
5 sp 
8 sp 
5 sp 
1000 gp 
10 gp 
100 gp 
200 gp 
400 gp 
50 gp
 | 
 
 
  
 CLASS TOOLS & SKILL KITS
 
Item 
Alchemist's Lab 
Artisan's Tools 
Artisan's Tools, Masterwork 
Climber's Kit 
Disguise Kit 
Healer's Kit 
Hourglass 
Magnifying Glass 
Musical Instrument, Common 
Musical Instrument, Masterwork 
Scale, Merchant's 
Water Clock
 | 
Cost 
500 gp 
5 gp 
55 gp 
80 gp 
50 gp 
50 gp 
25 gp 
100 gp 
5 gp 
100 gp 
2 gp 
1000 gp
 | 
 
 
 Thief Gear 
Item 
Automated footpad 
Double-sided clothes 
Expandable pole 
Gorget, plain 
Gorget, spiked 
Leather collar, plain 
Leather collar, spiked 
Longreach tongs 
Long-spoon thieves' tools 
Mechanical burglar (Type I) 
Mechanical burglar (Type II) 
Mechanical burglar (Type III) 
Mechanical burglar (Type IV) 
Reverse lock 
Thieves Tools 
Thieves Tools, Masterwork 
Waterproofing
 | 
Cost 
30 gp 
50 gp 
5 gp 
10 gp 
20 gp 
2 gp 
5 gp 
20 gp 
70 gp 
2,000 gp 
2,500 gp 
3,000 gp 
4,000 gp 
100 gp 
30 gp 
100 gp 
30 gp
 | 
 
 
 Sacred Gear 
Item 
Altar case, spruce 
Altar case, granite 
Altar cloth, linen 
Altar cloth, velvet 
Altar cloth, silk 
Altar cloth, gold brocade 
Altar cloth, dyed 
Altar cloth, small 
Aspergillum, iron 
Aspergillum, silver 
Aspergillum, gold 
Brazier, large, bronze 
Brazier, large, silver 
Brazier, large, gold 
Brazier, medium, bronze 
Brazier, medium, silver 
Brazier, medium, gold 
Brazier, field, bronze 
Brazier, field, silver 
Candelabra, 8 candles, silver 
Candelabra, 8 candles, gold 
Candelabra, 16 candles, silver 
Candelabra, 16 candles, gold 
Candle, temple (per foot) 
Candle, 12 hour 
Candle, timekeeping 
Candle, vigil 
Candlestick, silver 
Candlestick, gold 
Candlestick, hand-held, silver 
Candlestick, hand-held, gold 
Censer, brass 
Censer, silver 
Censer, gold 
Incense, common 
Incense, exotic 
Holy symbol, bronze 
Holy symbol, silver 
Holy symbol, gold 
Prayer book/scripture 
Prayer book/scripture, compact 
Snuffing bell
 | 
Cost 
20 gp 
40 gp 
15 gp 
30 gp 
35 gp 
40 gp 
+5 gp 
3 gp 
5 gp 
20 gp 
45 gp 
30 gp 
70 gp 
110 gp 
17 gp 
30 gp 
70 gp 
4 gp 
15 gp 
20 gp 
35 gp 
25 gp 
45 gp 
1 gp 
5 sp 
1 gp 
10 gp 
12 gp 
20 gp 
5 sp 
3 gp 
1 gp 
3 gp 
5 gp 
5 gp 
15 gp 
10 gp 
20 gp 
50 gp 
10 gp 
15 gp 
6 gp
 | 
 
 
  
 CLOTHING
 Generic Outfits 
Item 
Artisan’s Outfit 
Cleric's Vestments 
Cold Weather Outfit 
Courtier's Outfit 
Entertainer's Outfit 
Explorer's Outfit 
Monk's Outfit 
Noble's Outfit 
Peasant's Outfit 
Royal Outfit 
Scholar's Outfit 
Traveler's Outfit
 | 
Cost 
1 gp 
5 gp 
8 gp 
30 gp 
3 gp 
10 gp 
5 gp 
75 gp 
1 sp 
200 gp 
5 gp 
1 gp
 | 
 
 
  
  CONTAINERS & CARRIERS
 Dry Goods 
Item 
Backpack 
Bandolier 
Bandolier, Masterwork 
Barrel 
Basket 
Bucket 
Chest 
Potion Belt 
Potion Belt, Masterwork 
Pouch, belt 
Powder Horn, full 
Powder Keg, full 
Sack 
Scroll Organizer 
Spell Component Pouch
 | 
Cost 
2 gp 
5 sp 
50 sp 
2 gp 
4 sp 
5 sp 
2 gp 
1 gp 
60 gp 
1 gp 
30 gp 
240 gp 
1 sp 
5 gp 
5 gp
 | 
Capacity 
1 cubic foot 
8 items 
12 items 
10 cubic feet 
2 cubic feet 
1 cubic foot 
2 cubic feet 
6 potions 
10 potions 
1/5 cubic foot 
2 lbs powder 
15 lbs powder 
1 cubic foot 
15 scrolls 
1/8 cubic foot
 | 
 
 
 Liquids 
Item 
Bottle, wine, glass 
Flask 
Jug, clay 
Mug/tankard, clay 
Pitcher, clay 
Pot, iron 
Vial, ink or potion 
Water skin
 | 
Cost 
2 gp 
3 cp 
3 cp 
2 cp 
2 cp 
5 sp 
1 gp 
1 gp
 | 
Capacity 
1 1/2 pints 
1 pint 
1 gallon 
1 pint 
1/2 gallon 
1 gallon 
1 ounce 
1/2 gallon
 | 
 
 
  
 HIRELINGS, SLAVES & SERVICES
 Common Hirelings 
Hireling 
Alchemist 
Animal Tender/Groom 
Architect/Engineer 
Barrister 
Clerk 
Cook 
Entertainer/Performer 
Laborer 
Limner 
Maid 
Mason/Craftsman 
Mercenary 
Mercenary, Horseman 
Mercenary Leader 
Porter 
Sage 
Scribe 
Smith 
Teamster 
Valet/Lackey
 | 
Cost/Day 
1 gp* 
15 cp 
5 sp 
1 gp 
4 sp 
1 sp 
4 sp 
1 sp 
6 sp 
1 sp 
3 sp* 
2 sp 
4 sp 
6 sp 
1 sp 
2 gp+ 
3 sp 
4 sp* 
3 sp 
2 sp
 | 
 
  
*If paid to create a specific item, use item prices and working times instead. Price listed is for long-term retention of services. Prices do not include materials, tools, or weapons.
 Transportation 
Service 
Ship's passage 
Coach cab 
Messenger 
Teleportation 
Road or Gate Toll 
Stabling (per day) 
Spelljammer Passage, Berth 
Spelljammer Passage, Cabin 
Delivery, Planet to Planet
 | 
Cost 
1 sp per mile 
3 cp per mile 
2 cp per mile 
Varies* 
1 cp 
5 sp 
25 gp 
250 gp 
10 gp
 | 
 
 
 Spell casting Services 
Spell Level 
0 
1st 
2nd 
3rd 
4th 
5th 
6th 
7th 
8th 
9th
 | 
Cost* 
Caster Level x 5 gp 
Caster Level x 10 gp 
Caster Level x 20 gp 
Caster Level x 30 gp 
Caster Level x 40 gp 
Caster Level x 50 gp 
Caster Level x 60 gp 
Caster Level x 70 gp 
Caster Level x 80 gp 
Caster Level x 90 gp
 | 
 
  
*See description of spell for additional costs. If the additional costs put the spell's total above 3,000 gp, it is not generally available. See DM for details, as with the advent of spell casting point system in the campaign, higher level spells are more readily accessible.
 Slaves 
Creature 
Athach 
Bugbear 
Choker 
Duergar 
Derro 
Dwarf, other 
Drow 
Elf, other 
Ettin 
Gnome 
Goblin 
Grimlock 
Half-elf 
Half-orc 
Halfling 
Hobgoblin 
Human 
Kobold 
Ogre 
Orc 
Skum
 | 
Cost 
800 gp 
200 gp 
80 gp 
90 gp 
80 gp 
100 gp 
600 gp 
300 gp 
600 gp 
35 gp 
10 gp 
200 gp 
300 gp 
55 gp 
30 gp 
150 gp 
50 gp 
5 gp 
200 gp 
40 gp 
40 gp
 | 
 
  
*Prices are for a healthy, average specimen of the appropriate type. Exceptional individuals or those in less than perfect condition will vary in price.
  
 MISCELLANEOUS
 Special Substances and Items 
Item 
Acid (1 flask) 
Alchemical Sleep Gas (1 flask) 
Alchemist's Fire (1 flask) 
Antitoxin (1 vial) 
Darkberry (1 berry) 
Disappearing Ink 
Fairy Dust (1 ounce) 
Felsul flower oil (1 ounce) 
Fog Rock 
Herb, Cassil  (1 dose) 
Herb, Nararoot (1 dose) 
Holy Water (1 flask) 
Mule Pollen (1 dose) 
Red Helmthorn Berry (1) 
Scentbreaker (1 bag) 
Shadowtop Torch 
Silverbark Sap (1 ounce) 
Sleepwood Pod (1) 
Smokestick 
Sunrod 
Tanglefoot Bag 
Thunderstone 
Tindertwig 
Weirwood (1 pound) 
Shriek Paste 
Flashstone 
Blackwater
 | 
Cost 
10 gp 
30 gp 
20 gp 
50 gp 
5 gp 
5 gp 
100 gp 
100 gp 
5 gp 
1 gp 
2 sp 
25 gp 
50 gp 
1 sp 
5 gp 
1 sp 
20 gp 
50 gp 
20 gp 
2 gp 
50 gp 
30 gp 
1 gp 
50 gp 
50 gp 
30 gp 
100 gp
 | 
 
 
 Writing Implements 
Item 
Parchment (100 sheets) 
Paper, linen (100 sheets) 
Vellum (100 sheets) 
Bone or Ivory (100 sheets) 
Metal Foil (100 sheets) 
Book cover, Leather 
Book cover, Wood, thin 
Book cover, Metal, soft 
Book cover, Metal, hard 
Book cover, Dragonhide 
Book slipcase 
Chalk (1 piece) 
Ink (1 oz. vial) 
Inkpen 
Sealing Wax 
Signet Ring
 | 
Cost 
10 gp 
20 gp 
50 gp 
100 gp 
500 gp 
5 gp 
20 gp 
100 gp 
200 gp 
200 gp 
+20 gp 
1 cp 
8 gp 
1 sp 
1 gp 
5 gp
 | 
 
 
 Games 
Item 
Chess set (common) 
Chess set (fine) 
Draughts set 
Old Men's Bones set 
Talis deck
 | 
Cost 
2 gp 
25 gp 
1 gp 
2 sp 
2 gp
 | 
 
 
 Buildings 
Building 
Simple House 
Grand House 
Mansion 
Tower 
Keep 
Castle 
Huge Castle 
Moat with bridge
 | 
Cost* 
1000 gp 
5000 gp 
100,000 gp 
50,000 gp 
150,000 gp 
500,000 gp 
1,000,000 gp 
50,000 gp
 | 
 
  
*All costs are on average for the type
  
  MOUNTS & RELATED GEAR
 Mounts 
Mount Type 
Deep Rothe, Hauler 
Deep Rothe, Riding 
Lizard, Giant Riding 
Horse, Heavy 
Horse, Light 
Pony 
Warhorse, Heavy 
Warhorse, Light 
Warpony 
Donkey or Mule 
Dog, Riding
 | 
Cost 
75 gp 
300 gp 
100 gp 
200 gp 
75 gp 
30 gp 
400 gp 
150 gp 
100 gp 
8 gp 
150 gp
 | 
 
 
 Hauling Vehicles 
Item 
Cart 
Sled 
Wagon 
Rowboat 
Oar 
Galley 
Galley, War 
Longship 
Keelboat 
Sailing Ship 
Warship
 | 
Cost 
15 gp 
20 gp 
35 gp 
50 gp 
2 gp 
30,000 gp 
38,000 gp 
10,000 gp 
3000 gp 
10,000 gp 
25,000 gp
 | 
Hauling Capacity 
1/2 Ton 
1 Ton 
2 Tons 
2-3 people 
-- 
See DMG p.150 
See DMG p.150 
See DMG p.150 
See DMG p.150 
See DMG p.150 
See DMG p.150
 | 
 
 
 Tackle 
Item 
Barding, Medium-size creature 
Barding, Large creature 
Bit and bridle 
Feed (per day) 
Saddle, Military 
Saddle, Pack 
Saddle, Riding 
Saddle, Exotic Military 
Saddle, Exotic Pack 
Saddle, Exotic Riding 
Saddlebags
 | 
Cost 
Armor Type X 2 
Armor Type X 4 
2 gp 
1 sp 
20 gp 
5 gp 
10 gp 
60 gp 
15 gp 
30 gp 
4 gp
 | 
 
 
  
 POISONS
 
Poison Type 
Small centipede poison 
Greenblood oil 
Medium-size spider venom 
Bloodrot 
Purple worm poison 
Large scorpion venom 
Wyvern poison 
Blue whinnis 
Giant wasp poison 
Shadow essence 
Black adder venom 
Deathblade 
Malyss root paste 
Nitharit 
Dragon bile 
Sassone leaf residue 
Terinav root 
Carrion crawler brain juice 
Black lotus extract 
Oil of taggit 
Id moss 
Striped toadstool 
Arsenic 
Lich dust 
Dark reaver powder 
Ungol dust 
Burnt othur fumes 
Insanity mist 
Chakar root 
Ebon Fungus 
Dessicator Poison%
 | 
Delivery Method 
Injury DC 11 
Injury DC 13 
Injury DC 14 
Injury DC 12 
Injury DC 24 
Injury DC 18 
Injury DC 17 
Injury DC 14 
Injury DC 18 
Injury DC 17 
Injury DC 12 
Injury DC 20 
Contact DC 16 
Contact DC 13 
Contact DC 26 
Contact DC 16 
Contact DC 16 
Contact DC 13 
Contact DC 20 
Ingested DC 15 
Ingested DC 14 
Ingested DC 11 
Ingested DC 13 
Ingested DC 17 
Ingested DC 18 
Inhaled DC 15 
Inhaled DC 18 
Inhaled DC 15 
Ingested DC 16 
Inhaled DC 15 
Contact DC 19
 | 
Initial Damage 
1d2 DEX 
1 CON 
1d4 STR 
0 
1d6 STR 
1d6 STR 
2d6 CON 
1 CON 
1d6 DEX 
1 STR* 
0 
1d6 CON 
1 DEX 
0 
3d6 STR 
2d12 HP 
1d6 DEX 
Paralysis 
3d6 CON 
0 
1d4 INT 
1 WIS 
1 CON 
2d6 STR 
2d6 CON 
1 CHA 
1 CON* 
1d4 WIS 
Paralysis 
1 CHA 
3d6 CON(1d2)
 | 
Secondary Damage 
1d2 DEX 
1d2 CON 
1d6 STR 
1d4 CON+1d3 WIS 
1d6 STR 
1d6 STR 
2d6 CON 
Unconsciousness 
1d6 DEX 
2d6 STR 
1d6 STR 
2d6 CON 
2d4 DEX 
3d6 CON 
0 
1d6 CON 
2d6 DEX 
0 
3d6 CON 
Unconsciousness 
2d6 INT 
2d6 WIS+1d4 INT 
1d8 CON 
1d6 STR 
1d6 CON+1d6 STR 
1d6 CHA+1 CHA* 
3d6 CON 
2d6 WIS 
2d6 DEX 
2d6 CHA 
3d6 CON (-)
 | 
Price (1 dose) 
90 gp 
100 gp 
150 gp 
100 gp 
700 gp 
200 gp 
3000 gp 
120 gp 
210 gp 
250 gp 
120 gp 
1800 gp 
500 gp 
650 gp 
1500 gp 
300 gp 
750 gp 
200 gp 
4500 gp 
90 gp 
125 gp 
180 gp 
120 gp 
250 gp 
300 gp 
1000 gp 
2100 gp 
1500 gp 
750 gp 
500 gp 
2,750 gp
 |    
* Indicates the damage is NOT temporary
% indicates the poison is race specific 
 Page Last Updated Feburary 10th, 2005
 
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